At this point, Smash Brothers Brawl may look as if it is trying to recreate the entire history of Nintendo. This is the very rare opportunity to create software like this. And in order to comply with all of the requests from the fans of each particular character, the developers have been doing their very best. Although online competitive battling appears to be the main news of this version, I would just like to add today that ?gsharing?h is also going to be another important factor when you connect with the net. After this stage event is over, you can play this game hands-on on the show floor for the first time in the world.
We have one another video to show you. Please take a look.
Today, there is one thing I have to apologize to you about. In order to fine-tune the Smash Brothers with this unprecedented game depth, we have decided that we have to take a little more time to complete the game than we announced before. We are sorry for the fans who are already anxiously waiting for the launch, but we would like to launch this game on January 24 2008 in Japan. As for the North American launch, we will review that, too, and our local subsidiaries will make their own announcements.
Please look at another piece of footage.
To solicit the support of anyone who loves video games,
we will continue to challenge ourselves to expand the gaming population.
Finally, to wrap up, let me talk about the process of how expanding the gaming population, which Nintendo has been tackling in recent years, causes larger market changes.