1-1 | I would like to ask you about your thoughts on hardware. There are two trends for hardware: taking advantage of smartphones as a common platform like social networking services (SNS), and making a unique universe with dedicated hardware like Nintendo. Content-based companies like Google and Amazon are interested in developing their own hardware and, on the other hand, companies running SNS like Facebook and Twitter have strong momentum these days. What is the meaning of your cutting the hardware price (of Nintendo 3DS) this time and accelerating the proliferation speed? What is Mr. Iwata’s view on Nintendo’s outlook on video games, which will have high sales promotion fees in the future? |
---|---|
1-1 | Satoru Iwata (President): It has been said very often that Nintendo’s business is not as good as people had expected due to the influence of smartphones. We have repeatedly investigated whether social games, as well as smartphones, are actually affecting our business. We got the same results in our latest research that there are no causal correlations. Therefore, we will not touch on the details today as we have explained them several times before. (*1) |
1-2 | You referred to some big titles like “MARIO KART 7.” On the other hand, nearly 300 Miis are stored like captives in StreetPass Mii Plaza on my Nintendo 3DS system and they are not doing anything at all. Do you plan to release software in which I can realize human relationships in the near future? |
---|---|
1-2 | Iwata: As we hear that a fairly good number of people have already done everything we offered with StreetPass Mii Plaza, we are preparing for something new that you can enjoy there in the near future. We are planning to make it available by the end of this calendar year. |
2 | I believe that the success of a game system can only be achieved when it can satisfy the three parties, namely, users, software publishers and retailers. This time, Nintendo announced a drastic markdown of 10,000 yen for the Nintendo 3DS. This will make it easier for users to purchase it, but how will this measure affect retailers and software publishers? Regarding the retailers, a 10,000 yen price-cut will have some effect, such as the decrease of the profit margin per sale, but has Nintendo offered them some kind of measure or plan to tackle this situation? Regarding the software publishers, Nintendo 3DS software titles which cost over 6,000 yen are often seen recently, and I have the impression that they are more expensive than Nintendo DS software. Is Nintendo giving consideration to ways that third-party software publishers can publish software with a reasonable price, such as 4,800 yen, by, for example, reducing the manufacturing fees billed to the publishers? I wish to hear about Nintendo's measures to assist software publishers and retailers. |
---|---|
2 | Iwata: After announcing the markdown of the Nintendo 3DS, the news spread throughout Japan and all over the world and, of course, this news also spread to our business partners such as software publishers and retailers. First, I want to mention that the news was well accepted by software publishers and retailers, which became clear when our sales department here in Japan and our overseas subsidiaries communicated with them after the announcement. |